***Project Ferrari***

The Enzo Ferrari has been a tough model to create, but not as tough as the Porsche model I am making. The Poly-modeling technique was utilized to help model the curvature of the Ferrari itself. Because of the technical fact that the FS series was designed with only flying in mind, making a car behaive like a car in FS is one task that can only be delt with head on. The interior of the Enzo Ferrari proved difficult to create because of the complex parts that exist in the interior of a real-life Ferrari. There were no diagrams of the car's interior, just the 3-views for the car's exterior. From that point on, only photos of the interior had to be relied on and each part of the interior had to be carefully placed according to the multiple angles and references that the photos provide.

***Progress***

What the Beta model has:

1. Basic 2-D panel
2. Complex textures [only one texture set has the Alpha channel applied]
3. Basic animations
4. Improved car dynamics
5. New Driver [frame-rate friendly]

What the full version will have [along with the above listed]:

1. Textured Driver
2. Custom gauges specifically for the Enzo Ferrari
3. Custom FX files [if I can get the hang of it]
4. More visual options [ex: rim variations, paint scheme, etc.]
5. Complex animations

***Notes***
I am currently trying to figure out how to make the glass objects of the interior simulate rain drops [as seen on the stock aircraft of FS9]. The reason why I have not listed that feature above was because I am not sure if I am ever going to understand how to make the glass do just that. But I am doing my best on tackling the problem.

The reason why you won't see any vynl textures is because they were making the interior look ugly and they were insufficient. Besides, I suck at making vynl textures. :P

***Credits/Legal Information***

Visual model, panel, dyamics, Textures: Jessy Corrales

This is a FREEWARE addon that is protected by copyright law. It is only meant to be a FREEWARE addon, NOT as a PAYWARE addon. It is prohibited to included this addon [nor any part of it] in any commercial product whatsoever. However, you may freely post this addon in any legitimate FREEWARE website for as long as it remains FREEWARE and for as long as you declare that it's FREEWARE to those who view the site that this addon is posted on and that you clearly state that I am the original author of this addon. Remember, a file is protected by copyright law the moment that file is created. This addon [and all it's content] is considered a file.

***Contact Information***

I will be really happy if you send me an e-mail with a sort of "Thank You" message in it. I will also accept any suggestions that will further improve my car projects in the years to come. E-mail: jessy.corrales@cebridge.net